One Trillion Free Draws
The definitive idle games where you have 1,000,000,000,000 free card packs to draw. That's 1 followed by 12 zeros!
The definitive idle games where you have 1,000,000,000,000 free card packs to draw. That's 1 followed by 12 zeros!
The rhythm game where everything moves. Made for phones!
The definitive idle games where you have 1,000,000,000,000 free card packs to draw. That's 1 followed by 12 zeros!
It's one of those button games on Roblox, but the buttons repeat to infinity and the game's on a website rather than Roblox.
Beware: playing this game also requires as much dedication as those Roblox button games...
Defeat enemies and grow your towers, incremental game style!
Made for Demonin's big number incremental game jam and somehow got first place?
A prestige-tree like game about other prestige-tree like games and the community that makes prestige-tree like games.
A prestige-tree like game loosely based on the hit web-comic Homestuck.
...Not really my proudest creation.
An old prestige-tree like game about growing an empire or something.
An incremental game on Scratch, a coding platform for children.
An incremental game on Fancade, a UGC-based bite-sized gaming platform on phones. Beware of the ads!
Note: on browsers you need to exit the game via the in-game pause button for it to save your progress.
A short incremental game made with Idle Game Maker, the idle game engine made by the same people who've made Cookie Clicker.
A proof of concept incremental game on MS-Paint Fan Adventures, the website where you share and read web-comics on the MS-Paint Adventure format.
One of my early attempts to tackle the Unity game engine, and what I imagined an ultimate incremental game is going to be.
A incremental game which also acts as an advent calendar—content are unlocked throughout the days of December leading to Christmas Eve.
Made by The Paper Pilot which also made the engine for the game. I helped with some of the dates' content and a bit of styling.
If you want to play the game while it's not December, there's an option on the game to ignore the month or disable the date-gate altogether.
A TPT-like game loosely based on the hit EDM composer かめりあ.
The original author of the game, ArcanaEden, wanted me to help implement a mechanic in their game, and I came up with a whole game rewrite instead.
An incremental game made as a collaboration between a few members of the incremental game community.
Contrary to the name, it's not very long.
The rhythm game where everything moves. Made for phones!
It's like Bejeweled but free, and on the internet, just like Bejeweled!
A paint-the-wall type puzzle game with a third dimension.
It's also a really short prototype (only 8 levels long) and also has lost the source code so I can't create more levels.
REx but on a browser. Sol's RNG but auras are changed into ores and the roll button is changed into this open-world mine.
Yes, I was into these games at one point in my life.